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ConcurrentProgramming > StaticVsDynamicTyping > InteractiveProgramming > IncrementalCompilation > ModelDrivenProgramming > ModelDrivenArchitecture > ArtificialIntelligence > VeryHighLevelLanguages > DocumentationIndex > ThePragmaticProgrammer > PragmaticProgrammers > DenkzeitWikiCommentSpam > DomainSpecificLanguages > HackingClojureWithEmacs > PythonObjectPersistence > DynamicMemoryAllocation > HeapClear TrailIn theory, I suppose, the programmer shouldn't be forced to consider mundane details of hardware such as heap and stack storage. And yet, what I think I've concluded from my experience with C# is that the difference between the heap and stack is so fundamental that the programmer really must consider the differences to write efficient code.[1]

The Stack is a Hardware Supported Feature in terms of Microprocessor Registers and Segments.
The Heap is actually a Software Abstraction.[2]