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Opera > OptionalStaticTyping > OrganizingFunctionalCode > P2P > Peer2Peer > PSPadScripting > PSPadScripts > Paracord > Paste > PatternsInSoftwareEngineering > PatternsOfEnterpriseApplicationArchitecture > PatternsOfSoftware > PeterNorvig > PeterPaulKoch > PhilipGreenspunsTenthRuleOfProgramming > PhilipGreenspun > PileClear Trail
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Pile

DieParanoideMaschine
PeterKrieg
ErezElul

Xanadu

Holons

Pile is a revolutionary new approach to data and computing.

In Pile, representation is replaced by assimilation. Pile is an assimilation system where only the relations constructing data are recorded in a non-representational relation space. There is no correspondence between objects in this space and the original objects or events. The Pile self-organizing relation space consists of uniform connective 'monads' (proprietary complex addresses as the only computable objects). Data and data structures exist only virtually in the system and are dynamically generated on demand, similar to a video game.






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Zuletzt geändert am 18.03.2008 22:16 Uhr und seit 7. April 2005 904 aufgerufen.